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3 Things I Love About...
This week, I took a look at Everdell, from designer James A. Wilson and published by Starling Games.
With gorgeous artwork from Andrew Bosley, superb component quality and tight gameplay, there's a lot to enjoy in this one!
Dive on in with me as I explore this thriving civilization of forest critters...
The Hierarchy of Needs
Parts 1 & 2
In Psychology & Game Design #2 & #3, I explain the three reasons behind why we play games and then give some advice on how designers can best cater to each of these types of players.